Important Notes:

    ADMINS WILL ONLY ATTEMPT CONTACT W/ YOUR TRIBE IN DISCORD when issues arise requiring communication between the Tribe & Admins.
    • It is recommended that you request a Tribe Discord "role" (via the proper Discord channel) at the minimum. Tribe text & voice channels available upon request.
    • Without a Tribe 'role' at the minimum,   Admins will resolve any issues without your input,  at their discretion (provided attempts to contact you fail).
    Offline Raid Protection (ORP) provided via Offline Guard System (OGS) mod - engram available at level 1.
    • Tribes may have Two OGS pillars that can protect small areas.
    • OGS pillars will Auto-Decay 96 hrs after the last tribe member logs off the server.  Log in or lose the protection.
    • OGS does NOT stop enemies or wild dinos from entering the protective bubble.
    • It is recommended that you enable your turrets to stay on during the ORP buff period - toggle turrets via OGS pillar menu.
    • You must pick what you want to protect. Structures & Dinos in the bubble are immune from offline raiding.
    • Anything outside the bubbles can still be offline raided, so plan your defenses well.

the community

PvP in our community does NOT mean 'official server' PvP.

Our community is more focused on long term gameplay vs seeing who can wipe who first. World PvP is highly encouraged. Raiding is expected and welcomed but our community does not support the complete and constant wiping of tribes. Offline raiding is also part of the game, but his highly frowned upon by the majority of this community.

Server Rules

GENERAL RULES
Any Tribe that starts with [ADMIN SAFE] OR [ADMIN OWNED] is 100% off-limits to be raided by anyone.  
  • These are Tribes that admins have temporarily taken over for various reasons.
  • Attempting to falsely use these tags, or impersonate an Admin, will result in a complete Tribe wipe and ban.
  • Violating this rule will result in a complete Tribe wipe by us.
Any exploiting, duping, botting, macro farming, etc will result in a ban on all of our servers.
  • Any form of glitching (hiding inside rocks, plant X, hiding or building inside any waterfalls/rocks to build or shoot out from) will result in you being banned.
  • Bases that are built under the mesh or build inside glitched areas (holes in the waterfalls on Center, Glitched rocks on Ragnarok, Metal boxes/artifacts on Aberration etc) will result in all tribe structures being deleted when found by a script.
Griefing / harassing new low level players will not be tolerated.
  • Repetitively killing the same new player(s) over & over will be viewed as griefing.
  • If logs indicate you kill new players more than you change your underwear, it will be viewed as griefing.
  • Not allowing new players or tribes to progress by constantly obstructing their ability to farm & tame will be viewed as griefing.
  • Allow new players room to grow & become competitive. Killing the competition before they can compete is cowardly & lacks gamesmanship.
  • Any form of griefing new players will result in severe consequences,including up to a permanent ban.
Tribes voted 'toxic' by the community will have ZERO protection & no cooldowns to protect them.
  • Being overly aggressive in Chat or discord will likely get you designated toxic.
  • Raiding defenseless bases continuously will likely get you designated toxic.
  • Enjoy the game. If you want to be an asshole to everyone in game, go to official servers.
Tribe names must be the same on all servers in a cluster & players must belong to the same tribe across the cluster.
  • Non-matching Tribe names within the clustered maps be considered as intending to hide.
  • Changing Tribe names is allowed, however it must be done 48hrs prior to PVP / Raiding, or 48hrs post-PVP / Post-Raid - and updated across the clusted maps within 12 hours.
  • Changing names with the intent to hide who you are will get your tribe wiped.
Tribe and Dino names are NOT permitted to be changed if you PvP or raid.  
  • Changing names within 48 hrs post-PVP or post-Raid will be considered as intending to hide.
  • Changing names with the intent to hide who you are will get your tribe wiped.
You may not cage / incapacitate any player for more than 15 minutes.
  • If you are being held captive, you should post in GLOBAL CHAT when you are first being caged.  This gives the admins a timestamp to know how long you have been held.  Without any solid basis for knowing when you were grabbed, the admins will not intervene.
  • If you have been held longer than 15 minutes, AND you correctly posted when you were first grabbed in chat, you should then contact an admin in Discord.
  • Catch & release or kill them.
  • Repetitively caging or incapacitating the same player is considered griefing - mix it up with different targets.
Any player joining a tribe with the intent of sabotaging them for another tribe (aka 'insiding') will be permanently banned from our community.
  • Everything earned within a tribe, belongs to the tribe.
  • If you chose to leave a tribe, you do not get to take items or dinos you feel belong to you.
  • Admins will NOT replace anything lost to an "insider" - set tribe permissions, do not recruit unknowns.
Foundation spamming is NOT allowed.  You can not claim any land you can't occupy with players and dinos immediately.
  • You can not block off an entire area of the map because you might 'someday' want to build on it.
  • We expect your base perimeter to be in line with your current or short term abilities to expand.
  • Foundation spamming may result in a tribe structure wipe, Admins do not need to give warnings.
  • Overzealous land claims will result an an Admin destroying anything beyond what is reasonably useable in the short term. You will not be compensated, or otherwise have these structures replaced.
No blocking access (via buildings, turrets, dinos etc) to any obelisks or loot/artifact caves.  
  • Do NOT attempt to build bases in, or, store, hatch/raise babies, or breed dinos of any kind, in any loot/artifact caves.
  • Do NOT build base defenses or structures that will kill players/dinos entering/exiting any obelisks or loot/artifact caves.
  • Admins will structure wipe your tribe if your structures are blocking access to/from any obelisks or loot/artifact caves.
  • Admins will dino wipe your tribe if your dinos are found left behind in a loot/artifact cave.
Tribes are NOT permitted to block any new player spawns nor have turrets near any spawn points.
  • DO not build your base where players will spawn.  If you block a spawn point, admins will remove your base.
  • If you place turrets where they will kill players at spawn points, admins will remove your base.
DINO RULES
NO GLITCHING OF THE REAPER IMPREGNATION PROCESS. ONLY ONE TRIBEMEMBER MAY BE IMPREGNATED FROM ONE UNIQUE REAPER QUEEN SPAWN.  
  • THERE SHALL ONLY EVER BE ONE REAPER AS A DESCENDANT OF ONE QUEEN - ANYTHING MORE THAN ONE DESCENDANT IS EXPLOITING/GLITCHING.
  • There shall NEVER be any foundations, ramps, ceilings, or ANY OTHER structures used as a floor, or otherwise blocking the ground of the trapping/taming pen before/during/after impregnation process.
  • If, for whatever reason, a Reaper Queen does NOT burrow, or escape after it impregnates the first person, you MUST kill the Reaper Queen immediately.
  • Any tribe found to be in possession of more than one Reaper with the same Reaper Queen mother will be 100% Tribe wiped by Admins, and possibly a permanent ban of all tribe members.
Any player caught dropping Wyvern or Rock Drake Eggs in the wild will have tribe dinos killed as a punishment.
  • Dropping eggs you don't want will cause new eggs to not spawn for more than 2 weeks.
  • If you do not want an egg that you have picked up, simply eat it!
No boxed in or armored platform dinos. No covered riders on any platform dinos.
  • Platform dinos must keep the front 1/3 of the platform 100% free of any structures.
  • No structures may be built down from a platform.
  • Ramps used for transportation are okay, but still must NOT block the front 1/3 of the Platform.
  • Platform dinos in violation of these guidelines at any time will be killed without warning.
  • Platform dinos in violation of these guidelines during a raid will result in severe penalties to include any combination of: tribe dino wipe, forfeiture of all tribe inventory (items, mats, BP's), a minimum 48 Hour ban of all tribe members.
Any dinos found on Aggresive stance wandering the map will be killed on sight.
  • If Admins suspect more of your dinos may be wadering the map on Aggressive stance, we will dino wipe your tribe.
  • If you decide to leave our servers, and set your dinos loose on Aggressive, your whole tribe will be banned permanently.
Tribes are NOT permitted to use dinos as vaults.
  • This is to prevent the need to kill every dino during a raid to find loot.
  • Tribes caught doing so will forfeit all of your items, BPs, etc.
BASES & OUTPOSTS
Tribes may ONLY have one Main Base, one Outpost (about 4x4x4) & one Water Pen per map.
  • This is to keep structure lag down on our maps.
  • Turrets on outposts must be located ON the structure (hatchframes are fine) or on the ground directly next to it (within ONE FOUNDATION).\
  • We limit the amount of stuctures within range to reduce lag on our map. Our settings are 2500 structures within x range.  Plan accordingly.   (Note that this does NOT mean that you have a hard limit of 2500 structures TOTAL.  It only limits how many in rendering distance, like turrets).
You may not leave any taming pens, spikes, traps etc out in open world (Anything not at your base or outpost).
  • Admins have no responsibility to warn tribes in violation of this rule.
  • Tribes in violation of this rule will be structure wiped.
  • You may report Taming pen violations in Discord, under the Ark Server Support channel - you must provide debug camera coordinates and map name, or your report will be treated as spam and deleted.
TURRETS
Turrets are permitted at bases, outposts & rafts only. NO turrets may be placed or used in open world (pvp & taming).
  • Turrets can NOT be used in open world to tame/farm wild dinos (including milk/egg farming).
  • Turrets can NOT be placed in open world for World PvP.
  • Turrets on outposts must be located ON the structure (hatchframes are fine) or on the ground directly next to it (within ONE FOUNDATION).
  • ANY OUTPOSTS BUILT WITH THE INTENT OF BEING USED TO FARM WILD DINOS (E.G. WYVERN MILKING) WILL RESULT THE COMPLETE WIPE OF YOUR TRIBE.
  • ANY TURRETS IN OPEN WORLD WILL RESULT IN THE COMPLETE WIPE OF YOUR TRIBE, AND THE POSSIBILITY THE WHOLE TRIBE BEING BANNED.
raiding
Tribes are permitted to raid once per 24 hours. Pick your targets wisely.
  • The 24hr cooldown begins  AFTER  your raid ends.
  • ANY destruction or damage at a base/outpost/water pen is considered a raid.
  • Sniping dinos at any base/outpost/waterpen is considered a raid.
  • Violation of any raiding rule will be penalized severely; Penalties may include any combination of: tribe dino wipe, forfeiture of all tribe inventory (items, mats, BP's), a minimum 48 Hour ban of all tribe members.
 YOUR TRIBE  & Tribes within  YOUR ALLIANCE  can  NOT  raid the same tribe twice in 72 hours unless they counter raid you.
  • The 72hr cooldown begins  AFTER  your raid ends.
  • You and your allies are  100% RESPONSIBLE for communicating WHAT TRIBE & WHEN  they were last raided by someone in your alliance.
  • AGB provides TRIBE and ALLIANCE text & voice channels in AGB Discord at your request - we suggest using them.
  • Violation of any raiding rule will be penalized severely; Penalties may include any combination of: tribe dino wipe, forfeiture of all tribe inventory (items, mats, BP's), a minimum 48 Hour ban of all tribe and/or alliance members.
Our community frowns upon complete wiping of tribes. Doing so may get you designated as a 'toxic' tribe by our community.
  • There is generally no reason to kill every dino a tribe owns (dinos are not allowed to be use for vault storage).
  • Farming dinos in particular should be left if they do not impede upon a raid.
  • Violation of any raiding rule will be penalized severely; Penalties may include any combination of: tribe dino wipe, forfeiture of all tribe inventory (items, mats, BP's), a minimum 48 Hour ban of all tribe members.
A raid may  not exceed 5 hours   total
  • Raids start the MINUTE you are seen setting up an FOB or engage any pvp at/near the target tribe's base.
  • If you are being raided, and see an FOB being setup, your best course of action is to post in GLOBAL CHAT, then discord (screen shots always best) so that the admins have a timestamp to know when the raiders were spotted at your base..
  • We will use that timestamp to define the start.  Without that information, admins judge the start of a raid based on the first entry in the logs.
  • Violation of any raiding rule will be penalized severely; Penalties may include any combination of: tribe dino wipe, forfeiture of all tribe inventory (items, mats, BP's), a minimum 48 Hour ban of all tribe members.
When PvP or progression  stops for more than 10 minutes  the raid is deemed over.
  • Come prepared to raid for the full duration. You can not leave & come back to continue the raid.
  • Any and all PvP between the attacking & defending tribes is considered progression.
  • Soaking turrets is considered progression.  However, If there is no pvp between the raiders and the defenders, we expect to see destruction logs quickly.  20  minutes (as an example of time ONLY) of soaking turrets with no pvp or logged destruction tells us you are not actually soaking non stop and making progression. Be warned.
  • Violation of any raiding rule will be penalized severely; Penalties may include any combination of: tribe dino wipe, forfeiture of all tribe inventory (items, mats, BP's), a minimum 48 Hour ban of all tribe members.
Any FOB's used for raiding  MUST BE REMOVED IMMEDIATELY  when the raid is over
  • If you are counter raided and driven off or wiped it is still your responsiblity to remove any remnants of your FOB.
  • Turrets are allowed at or near your FOB (within 20 foundations).  Turrets can NOT be used to fully encompass a tribes base in an attempt to 'trap' them.  Turrets can DEFINITELY be used offensively as part of a raid, but it must be a part of your FOB setup.  Simply put, do not attempt to put 50 turrets around someone's base to surround them.  Use them to help you progress into a base from the area where your FOB is stationed.
  • Violation of any raiding rule will be penalized severely; Penalties may include any combination of: tribe dino wipe, forfeiture of all tribe inventory (items, mats, BP's), a minimum 48 Hour ban of all tribe members.
alliance raiding
Allied tribes raiding a single tribe will incur additional raid cooldown times, starting at a 72 hour cooldown for the first two tribes (Expand for more details/scenarios).
  • YOUR TRIBE & Tribes within YOUR ALLIANCE share cooldowns against any tribe that any allied tribe of yours raids. Whether your tribe participates in a raid or not, you may NOT raid the same tribe your allies raided until the cooldown is complete.
  • Two tribes raiding together (officially or unofficially allied) will have a 72 hour cooldown to raid  ANYONE  again.
  • Every additional tribe to participate in a raid (officially or unofficially allied) adds an additional 24 hours to your cooldown.
  • Raid cooldowns begin  AFTER  your raid ends.
  • Violation of any raiding rule will be penalized severely; Penalties may include any combination of: tribe dino wipe, forfeiture of all tribe inventory (items, mats, BP's), a minimum 48 Hour ban of all tribe members.
Tribes raiding an alliance of tribes built together, where the total alliance player count of tribes building together is greater than 7 players
  • If tribes decide to BUILD together for defense, the cooldown on them being raided again by the same tribe/alliance goes down by 24 hours for each tribe building together.
  • If a SINGLE tribe raids a multi tribe alliance that has built together, they can return in 24 hours.
  • If 2 tribes raids a multi tribe alliance that has built together, they can return in 48 hours.
  • If 3 or more tribes raid a multi tribe alliance that has built together, they can return in 72 hours.
  • This rule would not apply to small tribe alliances (3 solo tribes that ally etc).
  • Violation of any raiding rule will be penalized severely; Penalties may include any combination of: tribe dino wipe, forfeiture of all tribe inventory (items, mats, BP's), a minimum 48 Hour ban of all tribe members.

tribE warfare groups

A tribe warfare group is a group of 2 or more tribes that are at declared war with each other.
  • Tribes in declare war with others will have the tag " {w}" at the front of their tribe name.
  • Tribes must have a discord role on our server and ALL members must be in that role in order for you to participate.
  • Tribe warfare can ONLY be approved (or forced upon you) by admins. Until it is posted in discord officially for all to see, it is not real.
World Pvp is still allowed.
  • Anyone can world pvp a Warfare Tribe and they are allowed to PvP anyone as well.
  • No PvP combat at bases are allowed between warfare tribe and regular tribes
Tribes at declared war may ONLY raid other tribes that are part of the warfare group.
  • You are not allowed to raid anyone outside the warfare group for any reason.
  • If you are raided by someone outside the group, you are to notify admins. DO NOT counter raid them.
NO tribes outside of the warfare group may raid, defend or otherwise assist a warfare tribe.
  • If you get involved in a raid, your tribe will become part of the warfare group.
  • Warfare tribes MAY NOT receive any outside materials from tribes outside of the warfare group
  • Warfare tribes MAY NOT store/hide items/mats/bps with any tribe outside the warfare group
Tribes at war have no raiding cooldowns
  • You may raid, snipe as frequently as you want to
  • There is no timer for how long a raid may last.
  • There is no 10 minute progression timer
  • You may only keep someone captured for 30 minutes.
Tribes at war are allowed to have multiple outposts.
  • You are allowed to have multiple outposts.
  • Your outposts MAY NOT BE PLACED IN RESOURCE Rich areas. (This will stop tribes from using outposts to block farming)
  • Your outposts may be up to 6x6x6 in size
  • Turrets are still allowed.
  • Outposts MUST Be operational outposts.  They can not be empty shells.
  • If, in the SOLE opinion of an admin, we find outposts too close to a tribe you are at war with, we will assume it is an illegal FOB and wipe your tribe.

RATES & SETTINGS

Rates

XP: 8x
Gathering: Custom 4x to 8x
Taming : 10x
Maturation: 10x
Incubation: 10x
Imprint Interval: .4x
Breeding Interval: .5x
Offline Guard System Activation: 15 mins (will increase to 1 hour as the season matures)
Offline Guard System Decay: 96 hours
Tamed Dino Decay: .5x (96 hours)

Settings

Max Player Level 115 pre-ascension (145 after full ascension)
You can learn all engrams at max level (115).
2 ORP shields Per Tribe Per map
Max Tribe Size: 6
2 Alliances - 3 tribes per alliance
Player Speed: .5x per point
Grenandes are unlocked at level 70
C4 is unlocked at level 85
All S+ walls have 10k health
No S+ Hitching Post
No S+ Nanny
No S+ Tek Shield

Dino changes

No Titans
Brontos are NOT tameable
Flyers can NOT pick/carry non-tribe members

IN GAME COMMANDS

Press F1 to use the Unstuck Mod - yourself or your nearest dino may be teleported a short distance when stuck.   You can also use it to Suicide if unsticking doesn't work.

!track <dino name>- Track your dino (no carrots around dino name).  NOTE your dino MUST be uniquely named! - Example - !track Snake Eyes